![]() ![]() ![]() You can make off-grid tacs in the same way you create on-grid tacs by simply flying for longer. This gives you time to land at your tac, scan, and then warp off again if you need to before you're in any real danger. The difference is they won't immediately assume you're at a tac - when they see you on scan, most people will assume at least for the first ten seconds or so that you're just in warp their gate. It's harder to fly out to you manually, but probers can still get a hit on your in a matter of seconds. This is also the main disadvantage of course, since by not being on grid you're not able to determine the exact position of your opponents, or match ship names to pilots. This means you're much less likely to be noticed, and in a heavier ship you're able to land and warp off again without having to worry about fast ships burning out to you. The advantage of off-grid tacs is that they don't put you on grid with your opponent. Because of the distanced involved, a warp down from a tac when you're already aligned will take very little time at all. Since you're in no danger of ending up inside minimum warp range of your destination, you can also stay aligned at an off-grid tac for some time (assuming there are no hostiles attempting to probe you down), which makes them good for holding a fleet out of harm's way in preparation for warping down to a gate or station. Their purpose is very similar, except since they aren't on grid you'll need to observe with your directional scanner instead. Off-Grid tactical bookmarks are very similar to their on-grid counterparts, except as the name suggests they are off-grid. Most people tend to make their tacs almost directly upwards - with that in mind I'd recommend you set yours somewhere OTHER THAN directly upwards, unless the purpose of the tac is to try to catch others (in which case upwards is a good direction to start)! Try to avoid creating tacs which are aligned directly towards or away from other celestials, since these will be easier to compromise and (in 0.0) can lead you straight into a drag bubble. Bookmark mechanics tend to be a little strange, and even though the minimum distance to warp to an object is (as we know) 150km, I've had bookmarks as far as 200km away refuse to let me warp to them after coming through a gate. In general, you should try to set these bookmarks up about 250km off the gate or station you want to observe. Some people like to do them afk in a cloaky ship, but the method I'd recommend is to take something nice and fast (a vigil is perfect for those on a budget) and power away from your chosen celestial in a random direction. The good news is that tacs are very easy to create. In systems you visit a lot, try to have multiple tacs around each gate, since they will easily be compromised - if you use the same tac every time, don't be surprised if after a time you find someone waiting there for you! When using a tac in a hostile system, try to keep moving (ideally aligned to an object for an easy warp-out) and don't hang around for too long if you can help it. You can be probed down in a matter of seconds, and a fast (or cloaked ship) can easily fly out to you. When you have a few of them, on-grid tacs can also be useful for positioning, helping you get close to a sniper or evade a chasing interceptor. These bookmarks also serve as convenient 'bounce' points, allowing you to warp to them and down to the gate to avoid anchored bubbles or to quickly reach gate again as an alternative to reapproaching in a slow ship. ![]() The main use of on-grid bookmarks is so that you can observe a gate or station visually before warping to it - this allows you to check for warp bubbles, hostile gatecamps, etc. When moving to a new region of nullsec, I'll generally try to make at least one on-grid Tac for each gate in that region fairly early on. On-Grid tactical bookmarks are probably the most useful type of bookmark you can create. You can divide tacs into two categories - on-grid tacs, and off-grid tacs. Tactical Bookmarks (or tacs) are bookmarks close to particular gates, stations or celestials used for observation or navigation. In this article, I'll discuss some of the common types of bookmarks, how to create and how to use them, as well as some thoughts on naming and organising your bookmarks. With them, you're about to quickly reach positions that without bookmarks it could be very difficult to reach safely. Continuing on our theme of PVP tools, I'd like to spend some time talking about bookmarks.īookmarks are incredibly useful, especially in hostile space such as 0.0 or lowsec. ![]()
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